Enabling & Managing Gamification for Your Event | Planadar Help

Enabling & Managing Gamification for Your Event

Gamification — points, challenges, rewards, and leaderboards — is opt-in per event and controlled by you, the organizer. This guide explains the two layers of gamification and how to configure your event.

Two layers of gamification

Planadar has two independent layers:

Turning event gamification on or off

There's a master switch for each event. When it's off, none of your event's actions award points, and the event's rewards store and leaderboard are hidden. When it's on, you choose exactly which actions earn points.

You can set this in two places:

  1. When creating the event — the creation flow includes a Gamification step (it's on by default with sensible settings).
  2. Any time after — open your event from the Organizer Panel and use the Gamification manager to flip the master switch and fine-tune the individual toggles below.

What you can turn on

With the master switch on, each of these can be enabled or disabled individually:

Turn on only what fits your event. For example, a free community event might reward check-ins and sharing, while a paid conference adds sessions, ratings, and a leaderboard.

How this affects the attendee help articles

Attendee-facing articles (Earning Points, Rewards Store, Challenges, Team Leaderboards) describe the standard behavior when the relevant gamification is enabled. Because you control your event's settings, the exact points and features an attendee sees will match what you've turned on.

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